This is a small collection of wearable items I worked on during Saints Row 2022. My main role was to update, edit, and integrate all wearable items for customization layering, color dying, and identify edge cases within the customization system. Building a customization system this robust was a major challenge but with the help of an amazing character art team and technical art team, we hopefully have made an enjoyable experience for players. I am super proud to be a part of this team and to help create boss factory and all the clothing customization that is a part of Saints Row 2022. Most, if not all, wearable clothing is also used on npc characters.
I was also a part of figuring out how the system should work while optimizing pipelines and workflows. This was a huge challenge and I want to thank all of the team that helped make this become a reality.